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PC Gamer (Italian) 30
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PC Gamer IT CD 30 1-2.iso
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JKMRES.GOO
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3do_shrp_4.3do
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Text File
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1998-02-25
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2KB
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97 lines
# MODEL 'Shrp_4.3do' created from 'D:\Jedi\Products\JK\Data\3DO\Environment\Shrapnel\Shrp_4.prj in VISUAL mode with ver4.63.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0: SHRP.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.075606
# Insertion offset
INSERT OFFSET 0.000000 0.000000 -0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME shrap_04
RADIUS 0.075606
GEOMETRYMODE 4
LIGHTINGMODE 2
TEXTUREMODE 0
VERTICES 5
# num: x: y: z: i:
0: -0.002982 0.010037 0.020855 0.000000
1: 0.007626 -0.014647 -0.010125 0.000000
2: -0.002488 0.014647 -0.020855 0.000000
3: 0.016213 -0.005464 -0.010092 0.000000
4: -0.016213 -0.004269 -0.014845 0.000000
TEXTURE VERTICES 3
0: 7.280421 -31.207758
1: 30.997108 -8.283772
2: 2.838515 -0.876575
VERTEX NORMALS
# num: x: y: z:
0: -0.620633 -0.755121 0.211203
1: -0.011761 -0.109848 0.993879
2: -0.011761 -0.109848 0.993879
3: -0.011761 -0.109848 0.993879
4: -0.011761 -0.109848 0.993879
FACES 2
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0001 4 3 0 0.0000 3 1, 1 0, 0 2, 2
1: 0 0x0001 4 3 0 0.0000 3 3, 1 0, 0 4, 2
FACE NORMALS
# num: x: y: z:
0: -0.938452 -0.341932 -0.048897
1: -0.092180 -0.912033 0.399623
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 shrap_04